This is the Electric Wizard (Multiplayer Map) I did as an art test for an indie company. They were working on a browser-based fps game similar to Halo at the time. While working on the art test I wanted to recreate one of my favorite multiplayer maps from Halo CE, Wizard. While making sure to stay within the style they were looking for from the screenshots they provided. With the end result being this stylized low poly map I call Electric Wizard. I absolutely love the simplicity of the style and having all the colors pop and show off the geometry of everything. The assets were modeled in Maya, then textured in Substance Painter, and finally the map was built within Unity using the Universal Render Pipeline (URP).
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