A fun little side project I did was creating the Castlevania Forgemasters Weapons (Fan-Art) from the Netflix series. Made both Isaac and Hectors weapons individually and created some basic renders. But decided it wasn’t good enough, so I created a small section of a summoning table and built a little scene for them. Both weapon models are low poly (hammer 613 polys, dagger 1,508 polys) and they are game ready. They are using a single 2048×2048 texture for each model since these are hero props. The table scene uses a single 2048×2048 texture for all four pieces. Modeled in Maya, textures were created in Substance Painter, and the renders were in Marmoset.